Mutation - Cryokinesis
Mutation – Cryokinesis
(Agility + Willpower)
- Cold Blast
- Compare the activation roll against the target’s Defense roll. If successful, the Violet deals the excess in Basic damage and rolls their Alate/Drone Violet rating in Wound damage.
- On an exceptionally success, the target is frozen solid
- Cold Resistance
- The Violet adds their Activation roll to any Endurance or Resistance rolls made against the extreme cold. Success renders her immune to the cold for the rest of the scene.
- Thermal Vision
- By sensing the varying degrees of cold and temperature change, the Violet is capable of seeing in the thermal spectrum
- This ability can be activated reflexively on the Violet’s turn
(Discipline / Concentration)
- Power Augmentation
- Add Discipline / Concentration to activation rolls
- Ice Sculpting
- The character can create objects out of ice with a difficulty determined by its size: handheld objects are Easy, Basketball-sized objects are Average, person-sized objects are Hard, Mule/Skiff-sized objects are Formidable, Shuttle-sized objects are Heroic, Small Transport-sized objects are Incredible, Gunship-sized objects are Ridiculous, a Station/Cruiser-sized objects is Impossible
- Use the same difficulty table if the Violet is attempting to freeze something solid
- If used reflexively for Defense, this ability contests the attack roll. On a success, compare the weapon damage roll against the Violet’s Alate/Drone Violet rating which acts as armor against the attack, removing the Asset value from the weapon damage roll. Completely negating the damage means the ice object completely absorbs the attack.
- Flesh to Ice
- The Violet turns her tissue into living ice
- While in Flesh to Ice, the Violet can activate the below abilities:
- Flesh to Ice: Regeneration
- While her Flesh is Ice, the Violet can draw in ambient moisture and heal herself
- Use the Healing Difficulty Table (Table 5.12, Core p 161) to determine the difficulty
- On a successful roll, the Violet heals the excess in Stun and rolls her Alate/Drone Violet Asset, healing the result in Wound.
- Flesh to Ice: Augmentation
- While Flesh is Ice is active, the Violet can shape the water in the air around her to augment her body
- Taking an Action, make an activation roll. For every tier of success choose one of the following: +1W natural weapon, +1W Armor or +1 step bonus to a physical Attribute.